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Showing posts with label Commander Keen. Show all posts
Showing posts with label Commander Keen. Show all posts

Foray in the Forest(DOS, 2023)

Commander Keen: The Fan-Made Adventure “Foray in the Forest”

Few DOS and early Windows platformers captured the imagination of PC gamers quite like Commander Keen. Created by id Software in the early 1990s, the series became legendary for its smooth side-scrolling gameplay, colorful graphics, and quirky humor. While the official series eventually came to an end, the fan community never stopped creating new adventures. One of the most interesting fan-made projects is Commander Keen: Foray in the Forest.


What Is “Foray in the Forest”?

Commander Keen: Foray in the Forest is a fan-developed game inspired by the classic Commander Keen formula. Built using the powerful fan modding tools created by the Keen community, the game keeps the spirit of the original titles alive while introducing its own unique setting, enemies, and level design.

The game stars the iconic child genius Billy Blaze — better known as Commander Keen — as he explores a strange forest environment filled with hazards, secrets, and unusual creatures. Unlike the sci-fi-heavy locations of many official Keen games, this adventure leans more into fantasy and nature themes.

The screenshot above immediately showcases the game’s playful tone. The colorful pixel-art forest, strange eyeball creatures, and cartoonish character portraits are very much in line with the offbeat humor the series became known for.

A Brief History of Commander Keen

The original Commander Keen games were first released between 1990 and 1991 for MS-DOS. Developed by a young team at id Software — including programming legend John Carmack — the games pushed PC gaming forward with technology that allowed smooth side-scrolling on standard IBM-compatible computers.

The earliest trilogy, Commander Keen in Invasion of the Vorticons, debuted in December 1990 using the shareware distribution model popular at the time. This was followed by the more advanced Goodbye, Galaxy! episodes in 1991.

Even decades later, the series maintains a loyal fan base. Dedicated modders have created entirely new episodes, engines, and level packs that continue the Keen legacy on modern systems.

Fan-Made Creativity

One of the reasons Commander Keen has survived for so long is its active modding community. Fans reverse-engineered the original games years ago, allowing hobby developers to create their own episodes using modified graphics, music, and gameplay systems.

Foray in the Forest appears to embrace that creative spirit fully. The visual style resembles the VGA-era Keen titles, complete with bright EGA-inspired palettes, exaggerated character designs, and expressive cartoon animation.

Games like this are a reminder of how influential DOS-era PC platformers still are. Long before indie retro revivals became mainstream, Keen fans were already preserving and expanding these classic gameplay ideas.

Gameplay and Style

At its core, the game sticks closely to traditional Commander Keen gameplay:

  • Side-scrolling platforming
  • Hidden areas and collectibles
  • Puzzle-like exploration
  • Enemy avoidance and timing
  • Colorful pixel art environments

The forest theme gives the game a unique identity compared to official episodes. Giant trees, odd wildlife, and surreal scenery create a dreamlike atmosphere that fits surprisingly well within the Keen universe.

The title screen art also demonstrates the charm of amateur retro development. The exaggerated expressions and quirky humor feel authentic to the era when shareware PC games often had strange, memorable personalities.

Retro PC Gaming Preservation

Fan projects like Foray in the Forest are important pieces of gaming preservation. Many classic DOS franchises disappeared after the 1990s, but community-created content keeps them relevant for newer generations of players.

Today, classic Keen games and fan creations are often played through:

  • DOSBox emulation
  • Source ports
  • Community launchers
  • Modern Windows compatibility patches

For retro PC enthusiasts, discovering obscure fan-made episodes can feel like uncovering lost expansions to beloved classics.

Final Thoughts

Commander Keen: Foray in the Forest is a perfect example of how passionate retro gaming communities continue to celebrate classic PC platformers. While it may not be an official release, it captures much of the charm, creativity, and weird humor that made Commander Keen so memorable in the first place.

For fans of vintage Windows and DOS gaming, projects like this are worth exploring — not just as nostalgic curiosities, but as proof that classic game design still inspires creators decades later.



Return to the Shadowlands


Commander Keen: Return to the Shadowlands – A Fan-Made Tribute to the Galaxy’s Youngest Hero

If you grew up blasting through alien worlds on your DOS machine, the name Commander Keen likely brings back a flood of memories—smooth EGA graphics, pogo-stick platforming, and a kid genius saving the galaxy in his homemade Bean-with-Bacon Megarocket. Today, we’re looking at a fan-made continuation of that legacy: Commander Keen: Return to the Shadowlands.


Released in 2020, Return to the Shadowlands is a full-length fan game created by the Keen community using the Commander Keen: Galaxy engine (specifically based on Keen 4: Secret of the Oracle). The project was developed by Levellass and Gridlock, two long-time members of the Commander Keen modding scene, and stands as one of the most polished and ambitious Keen mods ever made.

Back to the Shadowlands

The game acts as a direct sequel to Keen 4, bringing Commander Keen—also known as Billy Blaze—back to the familiar jungles, temples, and caves of the Shadowlands. The story begins when Keen intercepts a mysterious signal from the planet Gnosticus IV, hinting that an ancient evil has reawakened beneath the surface. Armed with his Neural Stunner and trusty pogo stick, Keen must once again traverse treacherous landscapes and outwit clever enemies to uncover the truth.

Classic Gameplay, New Surprises

Fans of the original Apogee titles will feel right at home. The movement physics, colorful pixel art, and memorable sound effects are all intact. However, Return to the Shadowlands expands upon them with:

  1. New enemies and hazards, each with unique behaviors.

  2. Completely original levels, designed with modern precision while retaining that 90s charm.

  3. Fresh story elements and cutscenes that fit naturally into the Keen universe.

  4. Quality-of-life improvements, like smoother map transitions and enhanced tile art.

It’s clear that this project was made by fans who truly love the series and understand what made it special.

A Community Effort

What makes Return to the Shadowlands remarkable isn’t just its authenticity—it’s the passion of the Commander Keen community that’s kept the series alive for over three decades. Since id Software released the Keen source code, dedicated fans have been creating new adventures, tools, and engine mods. This release is the culmination of years of collaboration on KeenWiki, Public Commander Keen Forum, and other fan hubs.

Play It Today

Commander Keen: Return to the Shadowlands runs on modern systems through emulation or DOSBox, and it’s completely free to download.

For fans of vintage PC gaming, this is more than a mod—it’s a love letter to one of DOS’s most iconic heroes. So dust off your helmet, charge your Neural Stunner, and get ready to pogo back into the Shadowlands!